

Depending on the difficulty you play on, how well you do, and how much you search for things, it could take you several to close to ten hours to beat.
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Instead of featuring numerous short movie campaigns, Back 4 Blood contains just one story mode that is made up of several acts. It’s hard to argue with Mom, though, because she offers an extra life that is always nice to have.Īs mentioned above, this is also a one campaign experience, which differs in comparison to Left 4 Dead and its sequel. While it is true that the characters’ boosts aren’t massive game changers, they can certainly be very helpful, and picking a team that suits your play style(s) is only ever beneficial. Those are just their team boosts, though, and they’re included on top of their individual boosts, like better grapple avoidance, increased accuracy, or added stamina. One improves team speed, another helps with team trauma resistance, and a third gives them an extra life. All of them, though, have their own unique characteristics, weapons and boosts. Progressing through the campaign’s several acts and numerous chapters will then unlock several others. At first, only four are available, and those are Walker (a veteran wearing a vest and a baseball cap), Holly (a readheaded college student, who’s bubbly and outgoing), Evangelo (a loyal, but young male character, who doesn’t mind the new way of life as much as the others) and Mom (a tough but caring older woman, who’s second in command at the survivors’ base of Fort Hope). Up to four players begin by picking their Cleaner of choice, out of a roster that includes eight unique characters. After all, there are many Ridden, which outnumber the Cleaners by a large margin, and some of them have evolved into hideous monstrosities. However, as is always the case, doing so will be very difficult. Few remain, and those that do are mostly working together to rid the planet of these Ridden. This time around, most of the world’s population has been infected and turned into zombie-like creatures by a parasite that is considered to be alien in origin.

It’s something that should have you returning for more, even after you’ve finished its several hour long campaign, assuming its uneven difficulty doesn’t turn you off. The result is a fun, fast-paced, addictive and team-focused experience, albeit one that can be very cheap and frustrating. Left 4 Dead 3 in almost all but name, Back 4 Blood is a follow-up that borrows heavily from those which came before it, before adding some of its own new elements into the mix.
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Thankfully, Turtle Rock Studios - which was once part of Valve, and still employs folks who worked on L4D - decided to do something about this, with the result being Back 4 Blood a spiritual successor to a series that many of us have wanted to see return. In that time we’ve never received a third entry, and it seemed like the series’ addictive gameplay would remain locked within those two titles. Twelve years have passed since Left 4 Dead 2, and thirteen have come and gone since the first game debuted. The original was simply always my favourite, and continues to be. Either way, I still liked and enjoyed Left 4 Dead 2 quite a bit. However, this is something that I cannot quantify easily, because there’s no real reason as to why they shouldn’t have. The cast of characters, new gameplay additions and additional ‘movies’ just didn’t click with me the same way as the original’s had. From the sounds of things, most people prefer it to the original, but I never did. I’m not exactly sure why, but Left 4 Dead 2 didn’t do as much for me.


That’s something I hadn’t done since childhood. Then, after it had, I couldn’t stop playing it, and took it places with me. As a big fan of both horror and first-person shooters, I counted down the days until Valve’s now iconic zombie game launched.
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Although it came out when I was a full fledged adult, some of the best gaming memories I ever made came from Left 4 Dead.
